
Their origins lie in puzzle games from the 1980s such as Tetris, Chain Shot! ( SameGame) and Puzznic. The core challenge of tile-matching games is the identification of patterns on a seemingly chaotic board.

That number is often three, and these games are called match-three games. In many tile-matching games, that criterion is to place a given number of tiles of the same type so that they adjoin each other. The player selects a group of matching-color blocks to make them disappear from the grid, with unsupported blocks falling downwards.Ī tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. Type of puzzle video game SameGame was released in 1985 and has since been ported to many platforms.
